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Humanities, Social Sciences & Thought Video GamesENThe Design Philosophy of Hard Games | An Aesthetic Theory of Difficulty and AgonyThe Game OveranalyserNovember 9, 2025 13 min★ ★ ★ ★ ★ 5/5Game DesignDifficultyAesthetics
Humanities, Social Sciences & Thought Video GamesENMy Painful Initiation into the Masked Cult | SILENT HILL f Design Study #08Noël's StudyNovember 8, 2025 90 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignGameplay Analysis
Humanities, Social Sciences & Thought Video GamesENKONG QUEST E001 - Blame Yourself Or Cranky KongPyrr and TarvouldNovember 3, 2025 165 min★ ★ ★ ☆ ☆ 3/5Donkey KongPodcastVideo Game Analysis
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Humanities, Social Sciences & Thought Video GamesENLet's Talk Heartbound Without the Drama ► A Game Design Case Study of HeartboundDesign FrameNovember 1, 2025 93 min★ ★ ★ ★ ☆ 4/5Game DesignHeartboundCase Study
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Humanities, Social Sciences & Thought Video GamesENThe Clocktower Puzzle Is Perfect | Blue Prince Design Study #44Noël's StudyOctober 21, 2025 87 min★ ★ ★ ★ ☆ 4/5Blue PrinceGame DesignPuzzle Analysis
Humanities, Social Sciences & Thought Video GamesENYou Didn't Notice Silksong's Biggest FlawAdam MillardOctober 20, 2025 25 min★ ★ ★ ★ ☆ 4/5SilksongGame DesignPlayer Guidance
Humanities, Social Sciences & Thought Video GamesENThe BEAUTY and the Lamp | SILENT HILL f Design Study #06Noël's StudyOctober 15, 2025 76 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignHorror
Humanities, Social Sciences & Thought Video GamesENAn approach to understanding structure in game designCory RodisOctober 14, 2025 180 min★ ★ ★ ★ ☆ 4/5Game DesignDocumentationGame Pillars
Humanities, Social Sciences & Thought Video GamesENSilent Hill f | Design & Story Group Discussion | The Forge | READ DESCRIPTION FIRSTDesign FrameOctober 13, 2025 373 min★ ★ ★ ☆ ☆ 3/5Silent Hill FGame DesignStory Analysis
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Humanities, Social Sciences & Thought Video GamesENWhat Edgar Allen Poe can teach you about game design | Buddy Frost | NZGDC 2025Buddy FrostOctober 9, 2025 23 min★ ★ ★ ★ ☆ 4/5Game DesignEdgar Allan PoeDesign Process
Applied Sciences & Engineering Video GamesENTransforming Climate Data into Experience | Jeff Jones | NZGDC 2025Jeff Jones, Louis CritzwellOctober 9, 2025 27 min★ ★ ★ ★ ☆ 4/5Climate ChangeDigital TwinUnreal Engine
Humanities, Social Sciences & Thought Video GamesENThe Secret Sauce | Charlotte Stroebel | NZGDC 2025Charlotte StroebelOctober 9, 2025 24 min★ ★ ★ ★ ☆ 4/5Company CultureWellnessEmployee Engagement
Humanities, Social Sciences & Thought Video GamesENTeaching players how to learn | Micheal Baron | NZGDC 2025Micheal BaronOctober 9, 2025 29 min★ ★ ★ ★ ☆ 4/5Game DesignEducational GamesTutorial Design
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Humanities, Social Sciences & Thought Video GamesENSurviving Game Design | Chris Winning | NZGDC 2025Chris WinningOctober 9, 2025 24 min★ ★ ★ ★ ☆ 4/5Game DesignCareer AdviceTeamwork
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Humanities, Social Sciences & Thought Video GamesENSmall Weird Crews | Colin Rowsell | NZGDC 2025Colin RowsellOctober 9, 2025 43 min★ ★ ★ ★ ☆ 4/5Team BuildingGame DevelopmentLeadership
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Humanities, Social Sciences & Thought Video GamesENPanel: Playtesting rules literally | Jeremy Sweetman | NZGDC 2025Jeremy Sweetman, Nick Yoda, Louis, Ant, OlivierOctober 9, 2025 45 min★ ★ ★ ★ ☆ 4/5PlaytestingGame DesignPlayer Feedback
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