sesión 2 parte 3 de 3 laboratorio de innovación social 402

sesión 2 parte 3 de 3 laboratorio de innovación social 402

🎙 Profe Adrián 👥 700 📅 November 16, 2025 ⏱ 14 min 👁 14 📄 tutorial 🧭 2026-08-16
Available in: English (current) Français

Keywords

IA generativaHTMLpágina webNeositesuso ético

Summary

In this third part of the second session of the social innovation lab course, the instructor, Profe Adrián, introduces students to using generative AI tools like DeepSeek and Kiwin to create practical digital artifacts, specifically a simple HTML website and a memory game. He demonstrates how to generate HTML code with DeepSeek, then upload it to a free hosting platform called Neosites, making the website publicly accessible. He also shows how to create a memory game about social innovator values using Kiwin. The instructor emphasizes that AI should be used to enhance one’s skills, not replace them, and discusses ethical considerations, particularly for psychology students who are not programmers. He addresses a student’s concern about the mixed messages regarding AI use in academia, clarifying that AI is acceptable for tasks outside one’s core expertise. The session concludes with a brief Q&A and a reminder to use AI responsibly.

148 words

Critical Evaluation

Value of the Information & Strength of the Argument

The video provides practical value by demonstrating a concrete workflow for creating a website and a game using free AI tools, which can be immediately applied by students. The argumentation is straightforward and persuasive, emphasizing the utility of AI as a support tool rather than a replacement for professional skills. The instructor’s reasoning is clear and relatable, using examples from his own experience as a lawyer to illustrate the ethical use of AI. However, the argumentation lacks depth and does not engage with potential counterarguments or limitations of the tools, such as accuracy or privacy concerns.

Scientific Rigor, Source Quality, Title Accuracy

The video does not cite any external sources, and the information is based solely on the instructor’s personal experience and demonstration. The title accurately reflects the content, as it is a session recording for a specific course. The scientific rigor is low, as the video is a practical tutorial rather than a scholarly presentation. The instructor does not provide references or evidence to support claims about the tools’ capabilities. The adequacy between title and content is good, but the lack of sources and the informal tone reduce the overall reliability.

201 words

Title / Content Match

The title accurately reflects the content: it is the third part of the second session of a social innovation lab course, covering practical AI tools.

Quality & Reliability

5/10

The video is a practical tutorial for psychology students on using AI to create simple websites and games. The information is presented informally and lacks rigorous scientific backing, but it is practical and clear for its intended audience. The instructor provides step-by-step guidance and addresses ethical use of AI, but no external sources or citations are provided.

Key Moments

Contribution & Novelties

The video offers a practical, low-cost approach for non-programmers to create functional websites and simple games using generative AI, which is particularly relevant for social innovation contexts. It provides a concrete workflow that can be replicated by students and professionals without technical backgrounds.

Pour aller plus loin :

87 words

Radar Profile

The radar profile shows moderate scores across all dimensions, with a slightly higher score in quantity of information due to the practical steps demonstrated. The low technical level and reliability scores reflect the informal and non-scientific nature of the content, while the quality of information is adequate for a tutorial.

Reliability 4/10