Game Dev On the Go: iPad tools for 3D Game Art | Érika Casab | NZGDC 2025

Game Dev On the Go: iPad tools for 3D Game Art | Érika Casab | NZGDC 2025

🎙 Érika Casab 👥 1K 📅 October 9, 2025 ⏱ 48 min 👁 96 📄 expert opinion 🧭 2026-08-16
Available in: English (current) Français

Keywords

iPad3D modelingsculptingretopologytexturing

Summary

In this talk from NZGDC 2025, Érika Casab, a game artist with 10 years of experience, shares her journey of incorporating iPads into her 3D game art pipeline. She begins by recounting her initial struggles with ZBrush in 2012, which led her to abandon 3D, but a second attempt in 2020 with an iPad sculpting app reignited her passion. Casab emphasizes that while iPads are not replacements for PCs, they offer unique advantages in user experience and portability. She demonstrates her workflow using several apps: ZBrush for base mesh creation, Nomad Sculpt for detailed sculpting and blocking, Cozy Blanket for retopology and UV mapping, and Procreate for texturing (though she finds it lacking for 3D). She also mentions other tools like Armor Paint and Uniform 3D, explaining why she did not include them. Throughout, she provides practical tips, such as using keyboard shortcuts in ZBrush and leveraging Nomad’s curve tools for hair. She concludes that iPads are valuable for certain stages of production, especially for artists who appreciate intuitive interfaces, but they are not yet capable of replacing desktop workstations. The talk includes live demos and time-lapse videos of her creating a character named ‘El Bobby’.

196 words

Critical Evaluation

Value of the Information & Strength of the Argument

The talk provides valuable insights into the current state of iPad software for 3D game art, based on the speaker’s hands-on experience. Casab offers a balanced perspective, highlighting both strengths and limitations of each tool. Her argumentation is solid, as she supports her claims with live demonstrations and personal workflow examples. She also addresses potential concerns, such as the cost and future of certain apps, and provides practical advice for artists considering integrating iPads into their pipelines. The information is highly relevant for game artists and 3D enthusiasts, offering a realistic view of what iPads can and cannot do.

Scientific Rigor, Source Quality, Title Accuracy

The talk demonstrates a high level of scientific rigor in the sense that the speaker is transparent about her methods and criteria for selecting apps. She clearly states her filtering criteria and explains why certain apps were excluded. However, the talk lacks formal citations or references to external sources, relying primarily on anecdotal evidence and personal experience. The title accurately reflects the content, and the talk is well-structured, with clear sections for each stage of the pipeline. The speaker also provides practical tips and acknowledges the limitations of the tools, which enhances credibility.

207 words

Title / Content Match

The title accurately reflects the content, which focuses on iPad tools for 3D game art, presented at a game developers conference.

Quality & Reliability

8/10

The talk is based on the speaker's extensive professional experience as a game artist, with practical demonstrations and comparisons of iPad tools. The information is accurate and up-to-date, though it is primarily anecdotal and subjective, lacking formal citations or empirical data.

Key Moments

Cited Sources

  • ZBrush for iPad — Mentioned as the primary sculpting tool used for base mesh creation.
  • Nomad Sculpt — Used for detailed sculpting and blocking; praised for its curve tools.
  • Cozy Blanket — Used for retopology and UV mapping; noted for its intuitive pen-based workflow.
  • Procreate — Used for texturing but found lacking for 3D; recommended for 2D painting.

Concurring Sources

  • ZBrush for iPad — The speaker's positive experience aligns with the app's official features and capabilities.
  • Nomad Sculpt — The app's official website confirms its features and pricing, matching the speaker's description.

Dissenting Sources

  • Procreate for 3D — The speaker criticizes Procreate's 3D texturing capabilities, but the app's official marketing may suggest otherwise.

Contribution & Novelties

The talk provides a practical, hands-on evaluation of iPad tools for 3D game art, offering a unique perspective from a professional artist. It highlights the strengths and weaknesses of each app, helping viewers make informed decisions. The speaker also shares her personal workflow, which is valuable for artists considering similar pipelines.

Pour aller plus loin :

  • ZBrush — Overview of ZBrush software and its features.
  • Nomad Sculpt — Official website with tutorials and community resources.
  • Cozy Blanket — Official page with documentation and updates.
  • Procreate — Official site with features and tutorials.
  • Digital sculpting — General concept of digital sculpting in 3D art.

103 words

Radar Profile

The radar profile shows high scores in quantity and quality of information, indicating a well-informed talk. The technical level is moderate, suitable for a broad audience. The overall reliability is high, reflecting the speaker's expertise and transparent methodology.

Reliability 8/10

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